Duration of the project: 01/09/2019 - 31/08/2021
About the project:
Digital technology is at the core of significant change in many areas of our lives also in the creative sector made up of concrete and tangible pieces of art. Contemporary art is influenced by the rapid development in digital technology and by the progression in the introduction of new, more attractive and tougher materials that artists can work with. New forms such as net art, digital installation art, and virtual reality, swiftly had risen and became recognized artistic practices. Therefore the artists have to manage and work with these enormous variety of techniques, and they need to hone their skills and understand these techniques well in order to maximize the capabilities they offer.
We, consortium partners want to exchange experience and practice how digital technology is affecting the art world, artists, circuses, varieté/vaudeville, theaters; discuss about tools of digital technology and their usage, neccessary settig ups and pathways to upskill artists= acrobats, dancers, painters, set designers, musical artists, mime artists, players…
We initiate a working group activity and adopt the indentified themes to partners`organsiation /local/national art scene and create a practice-based itinarary. We discuss and explore the different perspectives as digital technology beeing a tool
A short term learning activity will be a tangible experience for „how to use VR, options to integrate VR“, to learn through (own) exploration. Project meetings, workshops in Vilnius, Athens, Dublin and Berlin, website, social media postings will help for information, awarenes raising about project and its partners and activities.